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Endless dungeon wit
Endless dungeon wit








endless dungeon wit

The upkeep cost of Heroes is equal to twice their level. The cost for recruiting Heroes depends on the number of Heroes you already have in your service. This interval can be influenced by Research. Every 50 turns, another Hero is added to that pool. Heroes are recruited out of a Recruitment Pool, that initially consists of 3 randomly chosen Heroes for the faction. There is a Dust cost to recruit a Hero as well as a upkeep that must be paid each turn. There is a limit on how many Heroes can be used by an empire at any time, the so called "Academy Cap", which can be increased by researching the tier 7 technology Futuristic Game Theory (+2 Academy Cap) and tier 9 technology Perfect Forecasting (+3 Academy Cap) on the Diplomacy & Trading Technology Tree. Every time the Hero levels up, you can unlock one Ability for that Hero. Heroes accumulate XP every turn they are attached to a Fleet or System and even more when they engage in battle. The five attributes (Melee, Offense, Defense, Labor and Wit) give bonuses to FIDS production or combat actions. While active, Heroes will gain XP, allowing them to access Abilities that improve their bonuses each time they level up to max level 20 (25 in Disharmony).Įvery Hero has two Classes out of the five total (Commander, Corporate, Adventurer, Pilot and Administrator), which determine the Hero's starting attributes and their access to special abilities. Heroes must be recruited and then attached to a fleet or system. Heroes are powerful characters that provide great bonuses to your planetary Systems and Fleets. For a complete list of all hero abilities, see Hero Abilities. For a complete list of all heroes, see Hero List.










Endless dungeon wit